List of available recipe tasks grouped by category.
Grabs input files from the client.
Delivers result files to the client.
Bakes various mesh features to a texture.
Uses a combination of Meshlab filters to clean a mesh.
Combines 3 separate occlusion maps into one RGB texture.
Converts image files between different formats.
Converts geometric mesh data between various file formats.
Reduces the size of a mesh by simplifying its structure.
Copies files from a source directory to a destination directory.
Operations on files and folders.
Uses the MeshFix tool to heal a mesh using a number of heuristics.
Inspects a mesh file and provides a detailed report with topological, geometric, and statistical information.
Executes a processing recipe.
Generates a new, regular mesh.
Generates new UV coordinates by unwrapping a mesh onto a flat surface.
Generates gltf and glb web assets.