Use the Audio Task to load and test audio clips for use elsewhere (narration, annotations, etc.) in the scene.
Note: Audio files must be .mp3 format. Currently, this is the only audio format that has cross-browser compatibility.
- Select the Audio Task in the task bar.
- Click Create in the task panel to make a new audio element or select an existing one to edit.
- Set the audio details as follows:
- Title - The name that will identify the clip in the Story UI.
- Language - Change this to add alternate language audio clips for multilingual support.
- Filepath - Drag and drop your audio file here.
- CaptionPath - Drag and drop your caption file (.vtt) here to enable accessible audio content.
- IsNarration - Set this to Yes to make this clip the global audio narration. Only one clip can have this designation. If another clip is already set, this option will appear disabled.
- Test the audio clip by using the Play and Stop buttons.
This clip is now ready and available for use in the scene!