Voyager Story is designed to be used with a series of discrete tasks to cover quality control and crafting an educational experience around a 3D asset.
Voyager Story is designed to be used with a series of discrete tasks to cover quality control and crafting an educational experience around a 3D asset.
Center models and adjust their pose.
Create 2D snapshots of a 3D model.
Inspect a model’s mesh and textures at various quality levels.
Adjust scene, environment, lights, and material settings.
Attach hotspots and annotations to a 3D models.
Write rich documents, add media, and connect them with annotations and models.
Create interactive, guided tours.
Load audio clips for use in your scene.
Link triggers with actions for more dynamic scenes.
Adding alternate languages for scene content
How to create or change a scene title.