Voyager Story is designed to be used with a series of discrete tasks to cover quality control and crafting an educational experience around a 3D asset.
Voyager Story is designed to be used with a series of discrete tasks to cover quality control and crafting an educational experience around a 3D asset.
Center models and adjust their pose.
Create 2D snapshots of a 3D model.
Inspect a model’s mesh and textures at various quality levels.
Adjust scene, environment, lights, and material settings.
Attach hotspots and annotations to a 3D models.
Write rich documents, add media, and connect them with annotations and models.
Create interactive, guided tours.
Adding alternate languages for scene content
How to create or change a scene title.